Factsheet

Developer:

Iron Monkey
Based in Wilmington,
Delaware, USA

Platform:

PC/Mac
iOS/Android
VR: TBD
Console: TBD

Engine:

Unity

Website:

LazarettoGame.com

Press / Business Contact:

info@LazarettoGame.com

Social:

twitter.com/LazarettoGame
facebook.com/LazarettoGame instagram.com/LazarettoGame

Steam Greenlight

greenlight.LazarettoGame.com

Description

LAZARETTO is a first-person survival horror video game set in the current day. You play the descendant of a man who once worked at an old and inactive facility, rumored to be located on a haunted quarantine island…a Lazaretto. Armed with only with a flashlight and nagging curiosity, your goal is to explore the environment, uncovering mysteries surrounding an artifact which has recently fallen into your possession.

Details

  • Story: You are drawn into a forgotten world where a mysterious and dark history is slowly revealed.
  • Psychological horror: As the story progresses, fears and vulnerability are exposed, challenging the main character’s perspective on what is real vs paranormal.
  • Mood: The eerie and decaying environment coupled with unseen, haunting sounds provide an evolving span of contextual tension. The character is presented with scenarios ranging from escalating terror to sheer panic.
  • Puzzles: Puzzles are presented organically as storytelling mechanisms, appropriate to the environment. Each has been designed with unique tension to shape the gameplay and mood.
  • Characters: Encounter unique characters where the lines of good & bad, real vs imagined are not as one might assume.
  • Phenomena: We explore the paranormal, the subconscious and what lies beyond death and time.

Team

We are a two-person team and have devoted over a year to the development of Lazaretto. We are seasoned game developers in the branded, entertainment industry. We are entirely dedicated and passionate about bringing a unique experiences to the public.

Trailer

Images

download files as .zip (63 KB)

Logo & Icon

download files as .zip (2 MB)

Team

Paul Osier
Director, Story, UI, Game Design, Sound Design

Vincent Foster
Programming, 3D Art, Animation, Game Design